‘This cannot be brought into line with our Olympic values’: IOC president Thomas Bach maintains esports will not yet be included in Games
- Thomas Bach claims violence seen in esports is not in line with Olympic values
- The esports industry has 300million players and will be worth £1billion by 2020
- Six esports are being trialled as exhibition events during the Asian Games
Esports are still too violent to fit within Olympic values, the president of the International Olympic Committee has said.
Thomas Bach reiterated his view that the ever-expanding industry of competitive gaming is not ready to be included in the Olympics, due to the continued prominence of ‘killer games’.
Speaking at the Asian Games, where six esports are being trialled as an exhibition event, he suggested there was still significant jarring between the ethos of esports and the principles of Olympic sports.
International Olympic Committee president Thomas Bach insists esports won’t feature
On behalf of the IOC, he said ‘so-called killer games’ – where weapons are a key element – are ‘contradictory to the Olympic values and cannot therefore be accepted’.
When it was put to the 64-year-old that he had won team gold in fencing – which originated from a form of military training – at the Montreal Olympics in 1976, he said: ‘Of course every combat sport has its origins in a real fight among people. But sport is the civilized expression about this. If you have egames where it’s about killing somebody, this cannot be brought into line with our Olympic values.’
It is estimated that more than 300million people worldwide play or watch esports, and the industry is expected to be worth £1billion by 2020.
Despite Bach’s comments, the IOC and the Global Association of International Sports Federations held an esports forum earlier this summer and esports will be on the agenda at the next Olympic Summit, which will be held in December.
It is thought that the main stakeholders in esports are working towards making it more focused on sport and positive values, and less on violent content, as part of their collaboration with the IOC.
It is estimated that more than 300million people worldwide play or watch esports
The texts, information and opinions published in the space are the sole responsibility of the author. Therefore, they do not necessarily correspond to the E-Sports Plus’ point of view.
Os textos, informações e opiniões publicados neste espaço são de total responsabilidade do(a) autor(a). Logo, não correspondem, necessariamente, ao ponto de vista do E-Sports Plus.