It’s been a month since League of Legends highly anticipated Clash Mode was supposed to launch
- Clash is League of Legends’ new tournament feature which offers in-game prizes
- The mode was supposed to launch May 25 but was riddled with technical issues
- Other than failed tests, we haven’t received any updates on the mode’s progress
League of Legends Clash mode was one of Riot’s biggest, and best received, announcements of the year but those plans have gone south.
Clash pits full premade teams of five against each other in a tournament format, using the LCS system for picks and bans and offering in-game rewards to competitors.
The mode was supposed to start a month ago (May 25) but the first day was disastrous as bugs and technical issues caused games to crash or never start… leading to Riot bringing the worldwide launch to a halt.
It’s been a month LoL’s Clash mode was supposed to launch but we’re in the dark after delays
Riot released ARURF mode during Clash’s launch weekend to make it up to players who freed up their weekend in order to play.
Then earlier this month Riot ran test versions of Clash with free entry for players but the technical issues still persisted. The last test was a couple of weeks ago and was the last update we’ve had since.
Clash is obviously still under maintenance but its worrying that we haven’t heard anything from the results of those tests. There was a lot of hype surrounding Clash so Riot obviously want to get things right but this delay has surely hurt them.
Hopefully, Clash’s return is close and Riot are just double/triple checking that it all definitely works. The mode was always going to be incredibly fun and would be even more so in today’s ridiculous and unpredictable meta.
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