Update, June 6: Symmetra’s rework is now live on the Overwatch PTR for you to test out.
Listen, it’s okay, we can talk about it. We all know Symmetra’s seen better days. She remains a fine choice for Overwatch players getting their feet wet in the game, but she hasn’t been a factor in competitive play for some time. (The less said about her state in Overwatch League, the better.) We knew another rework was on the way – and it’s live now on the PTR.
Much like Mercy before her, Symmetra’s ultimate is becoming a standard ability. The teleporter moves to the E key while Photon Barrier will become Sym’s new ult. The teleporter is now a short range ability, which lets you place the exit up to 25 meters away while the entrance spawns directly in front of you rather than the spawn point.
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The teleporters now last for 10 seconds, and you’ll also be able to sneak additional items through the portal, like Junkrat’s RIP-tire perfect for setting up some sneaky plays. Both the exit and entrance are now destructible, as well.
Naturally, Photon Barrier is also much different now that it’s sanctioned as an ult. It creates a barrier “that is big enough to span and cut through an entire map,” and you can change its facing by pressing the button again. It’ll have 5000 health for the enemy team to try and chew through.
Symmetra’s basic Photon Projector weapon is no longer a lock on, instead firing a thick beam in a straight line at increased 10 meter range. DPS is increasing from 30/60/120 to 60/120/180, but it now takes twice as long to power up to each subsequent stage. Alt-fire charges and moves much faster, and now explodes on impact for for grenade-like AOE damage rather than piercing targets.
On top of all that, her turrets are getting more powerful, and can be fired at walls from a distance. She can now only deploy three of them, however, each does more damage and provides additional slowing effects.
All these changes mean Symmetra is now classified in the newly christened “damage” class, instead of support. The rework is up for testing on the PTR, and pending anything horrible will be a part of the game’s next major patch. This update also includes the Horizon Lunar Colony rework we accidentally saw early, some buffs for Doomfist, and an impressive selection of new social features.
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